ROBOTICS CODING 3D PRINTING
- PROGRAMMES: CODING & ROBOTICS IN-SCHOOL CURRICULUM AND EXTRACURRICULAR ACTIVITY
- ROBOTICS CLUB
- BOFFINBOT ROBOTICS KITS
- TRAINING – CONTINUOUS PROFESSIONAL DEVELOPMENT FOR TEACHERS
- ROBOTICS AND 3D PRINTING WORKSHOPS
South Africa’s Basic Education minister Angie Motshekga has said that coding and robotics would form part of the curriculum at different school levels from Grade R to Grade 9.
The coding and robotics subjects are aimed at guiding and preparing learners to solve problems, think critically, work collaboratively and creatively, and function in a digital and information-driven world, the department said.
Why do we use coding and robotics?
People’s day-to-day lives are led by and include the use of innovations built on the core principles of coding and robotics. Among other functions, it enables the swift execution of tasks and helps solve problems analytically and creatively.
Brainstorm Boffins edtech solutions have been developed to ease the teaching and learning of coding and robotics for all.
BOFFINBOT ROBOTICS KITS
The Complete Robotics and Coding STEAM Education Learning Tool and Classroom Resource developed by Brainstorm Boffins.
Arduino Uno with textbook
Brainstorm Boffins® is a robotics, coding and STEAM Education programme offered in schools, extra-mural classes, clubs, and holiday activity centres to children from grade 4 to grade 12.
Our Robotics and STEAM enrichment programmes provide engaging, multidisciplinary education experiences for children. The fun activities combine robotics, coding and STEAM for a comprehensive education encounter. Programmable robots, including BoffinBots, are utilized for exploration, experimentation and creativity.
Brainstorm Boffins® Crews are presented with missions. Each mission is designed to develop 21st century skills such as Communication, Collaboration, Creativity and Critical Thinking (the 4 C’s).